![]() If you want to be a good shot, get high AGI either with Muscle Toner (if you want high average AGI) or a maximally customized cyberam (if you want high AGI just for shooting, slashing, and punching).ĭon't forget about the usual runner essentials, there are lots of gear guides on the internet. If you've got the money, Narco, R1 cerebellum boosters, R2 mnemonic enhancers, and a sleep regulator won't go amiss. Standard 'ware includes a datajack, 3x antennae possibly as part of cyberears, smartlink possibly as part of cybereyes (though those are a nuyen sink and not recommended if you're not human), R2 cerebral boosters. There's no point in spending 250 for a program that will never be in any of your cyberdeck loadouts.ĭeckers should definitely get lots of 'ware unless they're Awakened, and even then, losing up to 1 essence at chargen is expected. For programs, you should make a rough list of what cyberdeck configurations you'd want, and only get the programs that you'll use in one.of those configurations (plus Nuke from Orbit due to its high availability). Although you can start with an R4 agent, they're significantly less cost-efficient than an R3 for the bonus of just 2 more dice. You should definitely get an R3 agent at chargen, and then see to getting an R6 in-game. Don't forget to buy a commlink as well, so that you don't have to publicly broadcast your expensive-as-hell cyberdeck to carry your fake SIN, and also so that if your commcode gets compromised, replacing the device won't cost a fortune. In addition, the way Matrix attributes work is you can always safely ignore the lowest attribute in an array, sometimes even the second lowest as well, so focus your attention on the two highest attributes. ![]() Matrix attributes other than Firewall primarily serve as limits, and the good rule of thumb for limits is they only stop mattering in if they are at least half of your dicepoll (for math reasons I won't get into here). You should ideally get a deck whose highest stat you can combine with programs to get an attribute of half of your Hacking dice pool. ![]() Sim module is a part of a commlink, RCC, or cyberdeck (cyberdecks come with one modified for hot-sim), not 'ware. Last, but definitely not least, are the things that any good runner should have: Fake SINs and licenses, a decent pistol & armor, some burner commlinks, rope, grenades, some nice clothes for the Johnson meet, your lifestyle, and more. ![]() Consider some kind of transportation, unless you are that shlub with an Ares Alpha in a duffel bag on the bus. I'd avoid the hardcore murderbots, and focus more on things like FlySpys for information gathering and scouting. Yeah, sure, there's some overlap, but not as much as you might think. Remember that there's no limit to the amount of programs you can store on a cyberdeck, just how many you can have up and running at once.Īs to drones and vehicles, remember that you're not a rigger. Depending on your decking style, you may want others as well. All the programs out there have their uses, but essential ones for me are Baby Monitor, Boostrapper, Signal Scrubber, Cloudless, Nuke-From-Orbit, Evaluate, and Hitchhiker. The value of having an extra pair of eyes and hands in the 'trix should be obvious. Consider getting a MCT Blue Defender or a Transys Avalon for slaving gear and for everyday computing needs when you don't wanna whip out a highly expensive and illegal piece of hardware.Ī Rating 4 agent is indispensable, even if your GM doesn't allow it to do Teamwork tests. Also, pro-tip: all cyberdecks include hot-SIM-capable SIM modules, so you're fine on that front, and never doubt the benefits of 2 points of Noise reduction from a datajack.įor starting 'decks, take a look at the Renraku Tsurugi, the Microtrónica Azteca 300, the Xiao MPG-1, and the Sony CIY-720 those are all accessible to starting characters, and can do good work while still letting you buy other essential gear. Getting some headware for increased mental stats really helps you do your job better, not to mention the option to implant your commlinks and / or cyberdecks so they're always available to you. In my experience, Deckers are second only to Street Samurai for their love of augmentations. "Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a dragon." Living Community (Where you can play online) Subreddits For that please check out /r/ShadowrunReturns for help. Sadly our nova hot community isn't the best place to discuss the mechanics discussion or troubleshooting the video games. ![]() Mostly the pen and paper role playing game, but also the deck building card game, video games, and literature of Shadowrun. Discussion is primarily aimed at exploring narratives found in the Sixth World. Here at /r/Shadowrun we talk shop about all things in the shadows. ![]()
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